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Česká verze (czech version)
AGE OF EMPIRES II.
THE CONQUERORS
RANDOM MAPS
created by Kulishek
Atoll
Bohemian Nomad
Czech Forest
Shores
War of Miners

CZECH FOREST
TYPICAL CHARACTERICS:
- broken hilly ground
- much groves and small pools
- disseminated funds raw materials
- four season
| season | chance | terrain | distinctiveness |
| | | |
| spring | 25% | grass, snowier grass, snow | flowers |
| summer | 25% | green grass | herbage |
| autumn | 25% | yellowed grass, snowier grass | ricks straw |
| cold | 25% | snowier grass, snow | skeletons |
0 wolves, 5 relic
FOR EVERYONE PLAYER:
town center: 1
scout: 1
villager: 3 (4,6)
| season | forage | boar | sheep | deer | gold | stone | tree |
| spring | 1x4 | 2 | 1x4+4x2 | 1x4 | 2x4+2x3+2x2 | 2x4+2x3 | 3 |
| summer | 2x4 | 2 | 1x4+2x2 | 1x4 | 2x4+2x3+2x2 | 2x4+2x3 | 3 |
| autumn | 1x4 | 2 | 1x4+2x2 | 2x4 | 2x4+2x3+2x2 | 2x4+2x3 | 3 |
| cold | 0 | 2 | 2x4+4x2 | 2x4 | 2x4+2x3+2x2 | 2x4+2x3 | 3 |
RELATIVELY ACCORDING TO SIZE MAP:
(100x100 - 1.0x, tiny - 0.5x, small - 0.9x, medium - 1.4x, large - 2.1x, huge - 4.0x, gigantic 6.2x)
| season | forage | boar | sheep | deer | fish | gold | stone |
| spring | 1x4 | 11 | 12x2 | 10x4 | 30 | 5x2 | 5x2 |
| summer | 5x4 | 10 | 5x2 | 10x4 | 30 | 5x2 | 5x2 |
| autumn | 2x4 | 12 | 6x2 | 11x4 | 30 | 5x2 | 5x2 |
| cold | 0 | 12 | 12x2 | 11x4 | 30 | 5x2 | 5x2 |
EXAMPLE (medium map, 4 players)
DOWNLOAD: Czech Forest.rms (18 kB)
BOHEMIAN NOMAD
Nomad in Czech Forest
TYPICAL CHARACTERICS:
- broken hilly ground
- much groves and small pools
- disseminated funds raw materials
- four season
| season | chance | terrain | distinctiveness |
| | | |
| spring | 25% | grass, snowier grass, snow | flowers |
| summer | 25% | green grass | herbage |
| autumn | 25% | yellowed grass, snowier grass | ricks straw |
| cold | 25% | snowier grass, snow | skeletons |
0 wolves, 5 relic
FOR EVERYONE PLAYER:
town center: NO
horse: 1 (scout compensation)
villager: 3 (4,6)
amid starting surface for player: sign
| season | forage | boar | sheep | deer | gold | stone | tree |
| spring | 1x4 | 2 | 1x4+4x2 | 1x4 | 2x4+2x3+2x2 | 2x4+2x3 | 3 |
| summer | 2x4 | 2 | 1x4+2x2 | 1x4 | 2x4+2x3+2x2 | 2x4+2x3 | 3 |
| autumn | 1x4 | 2 | 1x4+2x2 | 2x4 | 2x4+2x3+2x2 | 2x4+2x3 | 3 |
| cold | 0 | 2 | 2x4+4x2 | 2x4 | 2x4+2x3+2x2 | 2x4+2x3 | 3 |
RELATIVELY ACCORDING TO SIZE MAP:
(100x100 - 1.0x, tiny - 0.5x, small - 0.9x, medium - 1.4x, large - 2.1x, huge - 4.0x, gigantic 6.2x)
| season | forage | boar | sheep | deer | fish | gold | stone |
| spring | 1x4 | 11 | 12x2 | 10x4 | 30 | 5x2 | 5x2 |
| summer | 5x4 | 10 | 5x2 | 10x4 | 30 | 5x2 | 5x2 |
| autumn | 2x4 | 12 | 6x2 | 11x4 | 30 | 5x2 | 5x2 |
| cold | 0 | 12 | 12x2 | 11x4 | 30 | 5x2 | 5x2 |
EXAMPLE (medium map, 4 players)
DOWNLOAD: Bohemian Nomad.rms (18 kB)
ATOLL
TYPICAL CHARACTERICS:
- every player on his island
- in team connection shallow place
- central and circular sea
- narrow canal among isles
- standard conditions and resources
EXAMPLE (medium map, 4 players)
DOWNLOAD: Atoll.rms (10 kB)
SHORES
TYPICAL CHARACTERICS:
- every team on his shore
- shorebroad river
- standard conditions and resources
EXAMPLE (medium map, 4 players)
DOWNLOAD: Shores.rms (10 kB)
WAR OF MINERS
TYPICAL CHARACTERICS:
- teams separate gold-stone-wall
- standard conditions and other resources
EXAMPLE (medium map, 4 players)
DOWNLOAD: War of Miners.rms (11 kB)
(c) Kulishek